Archive for May, 2008

search by game

Below are wireframes of the game taxonomy website depicting a step by step search pursued by a student. Firstly student Rowdy logs in his account. He has been assigned by his teacher to play ‘blokus’. thus he selects ‘blokus’ from the search by game bar. In the ‘blokus’ nest he can learn more about the game play under the information option. Then he can see documentation posted by students and teachers in flickr and vlogger as well being me and finally he can check the option similar games, in case he want to play more games that are like ‘blokus’..

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search by subject

Below are wireframes of the game taxonomy website depicting a step by step search pursued by a teacher. Firstly teacher miss Sunshine logs in her account. From the options that appear in the first screen she selects search by subject. She selects maths and then from the nest of options that appear, she selects geometry. From there, she scrolls through the suggested games and selects the game ‘blokus’. In the ‘blokus’ nest she can learn more about the game, and find guidelines as to how this game can be used within the context of the gameschool, under the information option. Then she see documentation posted by students and teachers and finally she can check the option similar games.

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information architecture concept diagrams for the taxonomy site

The following concept maps depict the last two iterations for the architecture of the taxonomy site.

We are moving forward with the first iteration as depicted below. Elements of the second iteration will be integrated in the being me engine.

pink: search by taxonomy standard | yellow: search by game

pink : teacher | yellow : student | blue : parent

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Taxonomy Site – New User Scenarios and Site ScreenShots

Teacher 1: User Scenario – Teacher Miss Sunshine prepares for math class
Miss sunshine is preparing for her math class, which is tomorrow. She wants her students to understand and apply concepts of probability. As she has done before she will consult the taxonomy site of Game School to figure out what games will be helpful in teaching this topic. Miss sunshine logs in her account and selects search by curriculum standards.

She selects Math in the search engine.

From the eight options of the sixth grade math curriculum standards, that appear on her screen, she clicks on data statistics and probability.

And voila! two games pop up: Yahtzee and Yu gi Oh.

Under each game she observes that there is basic game info including number of players, play time and description. There are also five other categories including the core learning activity within the game, the social interaction generated among players, other curriculum standards that this game applies to, data sets that can be collected from this game, possible quests and shared comments from other teachers, as well as a link to the documentation channel were students that have already played the game have uploaded content.

After scrolling down these specifics, Miss Sunshine chooses to go with Yahtzee, as she thinks its going to be a good introduction for her class. As she saw from the basic game info and comments made from other teachers, this game would be perfect if she divided her students into small groups of five. Now all she has to do is prepare the rest of her lesson plan around the game, which she feels, is going to be very successful.

Teacher 2: User Scenario – Teacher Miss Sunshine wants to help student Cloudy
Miss sunshine is concerned about one of her students, called Cloudy. During the past weeks she has observed that Cloudy is having a hard time applying problem solving strategies related to numbers and patterns. Today she wants to assign him with some extra homework that would help him better understand these topics. As she always does, she goes to the taxonomy on the Game taxonomy website to figure out what games would be best for Cloudy. She searches by curriculum standards in Maths and under the Numbers node, a long list comes up.

Now what would she choose? She remembers that Cloudy likes grid puzzles. Aha! She will choose Sudoku as his extra homework today. Seeing the documentation made by other teachers on the site, made her feel more confident about her choice.

Teacher 3: User scenario – Teacher Miss Sunshine wants to check her students’ homework
Last week, miss Sunshine assigned her students to play Yugioh and to upload in the documentation channel of the taxonomy site, screenshots from the game play. She wants to check if they have uploaded their homework before tomorrow’s class. Miss Sunshine logs in her taxonomy site account and selects search by game in the front screen.

She selects Yugioh and from the three standard nodes that are connected to Yugioh, she selects the Math option. From there she selects the documentation channel were she can see pictures, text and videos uploaded by her students. Almost all of her students have uploaded pictures and text. Moreover two of her students Cloudy and Rowdy have made a video with instructions on how to play the game. Excellent! Miss Sunshine is very pleased with her class.

Student 1: User Scenario – Student Rowdy is doing his homework
Miss Sunshine has assigned her Math class homework to play Yugioh for next week. Rowdy is really excited and can’t wait to do his homework. As soon as he reaches home, he goes to the game taxonomy site and logs into his account.

After logging in, he finds Yugioh in the search engine and clicks on it.

From the Yugioh node he selects the Math option.

He first wants to know where he can play the game. So from the 3 nodes that appear, he selects basic info.

He reads a description and then clicks on the web link to play the online version. After about 1/2 an hour he finds that the game is too complex and he is not quite getting it so he goes back to the taxonomy and clicks the second node which is documentation. Here he reads comments from other students and sees pictures of the gameplay. Aha! now he understands. So he goes back and plays the game. Part of the homework is to capture a particular screenshot of a certain point in the game and upload it. So after capturing the screen shot, Rowdy goes back to the taxonomy and clicks on documentation. Here he uploads his image and since he enjoyed the game so much he wants to know what similar games exist. Clicking on the 3rd node in the taxonomy gives him that list. So many games! Perhaps he can call his friend Cloudy and play one of those games!

Parent 1: User Scenario – User scenario Rowdy’s parent
Rowdy’s father just had a meeting with Mrs Sunshine, Rowdy’s math’s teacher. Mrs sunshine commented on Rowdy’s remarkable progress the past three weeks and his interest in probability concepts. She has suggested that Rowdy plays more games that fall into that category. As he has done before, Rowdy’s father goes to the taxonomy on the Game school website to figure out what games would be best for Cloudy.

In the front screen he selects to search by curriculum standards in Maths and under the Statistics and Probability node, appears a list of games. Excellent! now he can choose a game for him and Rowdy to play in the weekend.

Teacher (Search by class) – new

New Screen shots for student scenario

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